Advanced Capabilities
CLASSIFIED // LEVEL 4

Advanced Capabilities

Defining the future of warfare through superior ocular engineering and unyielding absurdity.

Ocular Telemetry

Our proprietary Ocular Telemetry System (OTS) utilizes advanced pupil-tracking algorithms to ensure maximum stare intensity. By decoupling the sclera from the chassis, we achieve a 360-degree field of judgment.

System Status: Activev1.0

Gyroscopic Wiggle Stabilization

Traditional googly eyes suffer from 'static stare' syndrome. Our GWS technology induces micro-vibrations, ensuring that the eyes are always in a state of dynamic wobble, even when the unit is stationary.

System Status: Activev2.0

Retinal Combat Logic

Powered by the WOBBLE-1 Neural Engine, our systems can distinguish between friend, foe, and shiny objects. The logic core prioritizes targets based on their susceptibility to awkward staring contests.

System Status: Activev3.0

Sub-Sonic Hum Generation

Silence is golden, but a menacing hum is tactical. Our units emit a low-frequency vibration that instills a vague sense of unease in adversaries, known as the 'Heebie-Jeebies Effect'.

System Status: Activev4.0

Polycarbonate Cornea Shielding

The battlefield is harsh. That's why our googly eyes are encased in military-grade polycarbonate. Scratch-resistant, impact-resistant, and fully capable of deflecting insults.

System Status: Activev5.0

Global Stare Network

Every Anduwill unit is a node in the Global Stare Network. When one eye wobbles, they all wobble. This distributed absurdity ensures that no location on Earth is safe from our gaze.

System Status: Activev6.0